Monday, December 29, 2008

Vikings suffer first home loss of season



For just the second time in two seasons the women's basketball team stumbled at the Stott Center. The Vikings were defeated by Utah Valley University 102-92 in a overtime game.

The Vikings trailed for nearly the entire game and fell behind by eight points with just 1:30 to play before a three-point play by senior forward Kelsey Kahle cut the lead to just five.

Missed free throws by the Wolverines, offensive rebounds, and some timely shooting from freshman guard Eryn Jones gave the Vikings an opportunity to tie trailing 82-79 with under a minute to play.

After a busted play, sophomore post Courtney Cremer found herself with the ball at the top of the circle and launched a desperation three-pointer from well behind the men's arc. It was just her fourth attempt of the season but Cremer's prayer banked in (although judging from her reaction, it wasn't called).

A shot by the aforementioned Asumi Nakayama was off and the teams headed to overtime.

Despite blowing the lead in the waning moments of regulation the Wolverines regrouped and dominated the overtime period outscoring the Vikings 20-10. The victory improved Utah Valley's record to 4-7 and dropped Portland State to 8-4. Two of the Vikings losses have come in overtime.

It was Portland State's final tune-up before the Big Sky season play begins later this week, but the team looked anything but well-oiled in their non-conference finale. Point guard Claire Faucher struggled all game and finished with just five points on two for 10 shooting.

It was unclear if Sherri Murrell was experimenting with a different lineup, giving some of her starters some rest before the conference stretch run or reacting to lackluster performances from some of her starters but the head coach went with an unconventional strategy down the stretch. 10 Portland State players played more than 10 minutes.

With Faucher out of the game the Vikings would have struggled mightily were it not for the performance of Kahle. She finished the game with 30 points which included a 12 for 12 performance from the charity stripe. She also had four rebounds, four assists and three steals.

The Vikings certainly were lucky to find themselves even in the game after committing 13 costly turnovers and shooting 36 percent from the field and 27 percent from the three point arc.

Even more discouraging for Viking fans is the fact that this team, again, gave up more than 100 points to Utah State. The Vikings will likely face far more talented teams in Big Sky opponents Montana, Montana State and Northern Colorado.

In Monday's game the Vikings inability to get stops on the defensive end forced them into playing a fast-tempo shooting match with the Wolverines. Normally with Faucher at the helm this would seem like a winning idea. But the honorable mention All-American player was on the bench.

With inexperienced, and often tired-looking players, on the court, the Vikings looked like a team that still has some growing pains to experience.

Portland State will face Sacramento State and Northern Arizona this weekend.

PSU women trail Utah Valley at the half


With the men's squad out of town tonight, no good bowl games to watch I decided to watch the Vikings take on Utah Valley in the Stott Center.

The result so far: unimpressive.

Taking on a squad that they gave up 104 points to in a game last season in Orem, Utah, the Vikings have yet to play solid defense on two consecutive Wolverine possessions.


Utah Valley is in their final year of transitioning to become a full-fledged member of Division I. They seem to be making a good go of it. I know they have fielded competitive men's and women's basketball squads this season. This comes less than 10 years after serving as a junior college feeder school to BYU, Utah and Utah State.

Back to the game-

Attendance is pretty scarce. I am not going to bail out the students on this one. It seems weird sitting on press row and being able to hear every cheer, complaint and comment from either bench. I guess I have been attending to many men's games.

Freshman point guard Eryn Jones started her third consecutive game and has played well although I have not quite figured out the logic to head coach Sherri Murrell's rotation yet. She seems to be favoring her bench heavily and point guard Claire Faucher and wing Katia Hadj-Hamou have yet to look comfortable on the floor.

It has been interesting to watch the development of former walk-on Kate DePaepe
. After a solid career at Tualatin High and playing sparingly in nine games last season the southpaw is serving as one of the more consistent performers coming off the bench this year replacing some of the scholarship players that she played behind last season.

The Vikings have kept the game close thanks in large part to Kelsey Kahle's 14 points but have hindered their own ability to come back by missing several close-range layups. they have also committed dozens of turnovers. (I do not know the actual number but I do know they have been very careless with the ball)

I am not sure if it's the post-Christmas spirit kicking in but the dainty crowd is all over the referee's here. The zebra's aren't helping themselves either, missing a few painfully obvious calls.

One fashion note for you uniform heads... I know that this is small college women's basketball but Utah Vally looks more like a high-school team than any I have ever seen. Maybe it's the font on their jerseys... They are also all wearing some sort of black knee-pads. Not quite as big as the ones that Patrick Ewing used to wear but nonetheless interesting.

The Wolverines aslo feature a 5-4 point guard from Saitama, Japan. Reading from her bio she isn't some exchange student or someone who prepped in the United States, (a la Donotas Visockis) she is actually from Japan and led her team to the National Championship in high school.

I point this out because the player, Asumi Nakayama, is wearing the first pair of Asics basketball shoes I have ever seen. Besides being pretty unique they stick out like a sore thumb in contrast to the rest of hte players Nike's and Addidas'.

Sunday, December 28, 2008

PSU athletic department takes down the Vanguard

As we reported on our blog several weeks ago, the athletic department took on the Vanguard sports staff in a friendly game of roundball. The results were not good....

Not good if you root for the Vanguard I mean.

To be honest, the sports staff was without one of their finest players and took the court with a lineup of a couple of solid players that had never really played together.

We also featured one Vanguard vagabond, a former arts and culture editor, who admittedly had not strapped up his high-tops in three years.

The athletic department staff... well they certainly had their numbers. Beyond Torre Chisholm and Zack Wallace (pictured) the staff also brought assistant athletic trainer Duane Dewey, sports information bigman Ryan Borde and head equipment man Rick McReynolds to the game.

Their depth eventually took its toll on the beleaguered Vanguard staff. We couldn't hit a shot, couldn't play good defense and probably were doubled up in the rebound department.

The game certainly had its intense moments, (although it probably wasn't as bad as this) but all in all, sportsmanship and camaraderie were the key themes.

The athletic department also brought in a ringer- well kind of. Jeff Boone who is the student leader of the fan group "The Horde" also played. I play with Jeff on the same intramural team and was worried he might be a difference maker. He was.

We should have known there was trouble brewing when at the last moment Chisholm moved the game from the main gym in the Stott Center to the smaller and more dimly lit small gym downstairs and eliminated the main scoreboard one of the big-game elements he had promised us...

There will likely be a rematch at some point, so I don't want to give away the scouting report although I will give you one little tidbit.

Torre Chisholm= not half bad.

The man known in the Vanguard newsroom as "T-Chis" can scrap down low in the paint. This despite his affinity for wearing some unusually short shorts.


Certainly not as short as Washington tight end Chris Cooley, who sported these during Redskins' training camp, thankfully, but short nonetheless. I even heard one of his teammates wondering under the breath if the athletic director was just playing in his boxer shorts.

Anyhow be sure to stay tuned to the blog for more Portland State sports news...

Banjo-Kazooie’s latest outing throws a wrench in the works

I don’t envy Banjo and Kazooie. After only defeating witchy villainess Gruntilda a handful of times in Banjo-Kazooie games over the past decade, the duo have fallen into lethargy, fattening up with a perpetual routine of video games and pizza—at least according to the conceit that begins their newest adventure, Banjo-Kazooie: Nuts & Bolts.

Nuts & Bolts
establishes the now retired duo living lazily at their home in Spiral Mountain, which makes sense since they haven’t had a proper console adventure since the heyday of the N64. And when I say lazy, I mean it—bear and bird have become so out of shape that Banjo now sports a hefty, blubbery gut, and Kazooie can’t even fly.

This may seem a slightly bizarre approach to begin a new long-overdue installment of a successful platforming series, but Nuts & Bolts isn’t your typical platformer. Rather than simply giving Banjo and Kazooie an HD facelift and a new world to play in, developer Rare opted to go for something else entirely with Nuts & Bolts: a self-aware platformer with vehicular gameplay.

So, whereas you’ll still be collecting tokens, notes (the game’s currency) and Jiggies—Banjo’s equivalent to Mario’s stars—in Nuts & Bolts, you’ll mostly be doing so in land, water and air-based crafts you build yourself. That being said, this isn’t strictly a racing game. There are plenty of races, sure, and most every challenge in the game is timed, but there’s the game’s vehicle building and platforming mechanics make it more of a hybrid.

Nuts & Bolts' whimsy even spills over into its aesthetic style.


Game self-awareness on the level of Nuts & Bolts' is something of a rarity in the industry. Although it may just look and feel like a kid’s game at first, the game’s sharp writing makes use of every opportunity to take jabs both at itself and the game industry in general, with plenty of sarcasm and self-reflexive humor.

This is clear from the very start, when the Lord of Games, or L.O.G., shows up and actually pauses the game, stopping a fight that’s about to break out between Banjo, Kazooie and old Grunty’s head, which has reappeared to hound the duo.

“Greetings, second-rate game characters!” L.O.G. greets the trio.

If Nuts & Bolts’ intro, which makes fun of platforming conventions and plot devices is anything to go by (and it is) the game is rife with parody. After L.O.G., the creator of all games, forces Banjo and Grunty to race collecting as many pointless game objects as possible, (a genre convention most gamers will recognize instantly) it magically makes Banjo and Kazooie fit again and gives Grunty back her body.

When Kazooie protests that she no longer has any of her old moves from previous games, L.O.G. dismisses them as ‘outdated’. Finally, bear, bird and witch are forced to follow L.O.G. on vehicles, of which will transport our heroes throughout the game’s world, Showdown Town.

Like previous Banjo adventures. (or most platformers since Super Mario 64) Showdown Town serves as a hub from which the game’s levels can be accessed, challenges taken on and jiggies obtained. To do so, you’re given a bucket of bolts that vaguely reminiscent of a shopping cart to get around in.

For a platformer, Showdown Town is massive, with various districts and distractions and townsfolk (including familiar faces like Mumbo Jumbo, the series shaman who now owns a garage) to talk to, and thanks to Nuts & Bolts’ uber-slick, cartoony aesthetic you feel like you’re driving through a living, breathing place, like something out of a Shrek­-type CG film.

Although you’ll want to stick to your vehicle most of the time, bear and bird can still perform a few basic functions.

This time around, Kazooie is restricted to simply using a helpful magical wrench, which can pick up objects, turn over vehicles, and perform automotive adjustments on the fly, thanks to Nuts & Bolts’ use of the item manipulation friendly Havok engine, and Banjo can still…uh, run around, jump and swim.

Once you leave the town and enter a level, however, you aren’t restricted to your metal-box-on-wheels when selecting a vehicle to traverse the game’s gorgeous environs.

Gameplay herein involves finding and accepting challenges, activated by talking to new and returning characters in the levels. Winning challenges in turn nets you more jiggies, which are used to unlock new levels.

Challenges come from in a variety of forms, ranging from something simple, like racing someone around a route made into the level, hard, like protecting a helpless character or location from hordes of Grunty’s new malevolent grunt-bot henchmen, or ridiculous, like hard-boiling a giant egg by transporting it into an active volcano.

Occasionally Nuts & Bolts forces you to use a vehicle designed for a particular task, but most of the time, you have free reign over what mode of transportation you pick. Collected notes can be used to buy new vehicle parts and blueprints, which brings us to the game’s most fun feature: its robust vehicle editor.

Nuts & Bolts
’ open-ended design lets you change, modify, or completely scrap vehicles to build something new. And although creating a running vehicle could sound daunting to non-gearheads such as myself, the process has been streamlined for gamers of any age.

Whether you’re building from a blueprint or starting from scratch, the process is simple—lay down the basic components in your rotatable workspace and the editor will display each part in green, red or yellow if the vehicle’s components will or won't work together, or if something’s missing.

The game’s varying challenges make modifying and creating new vehicles necessary, but the trial and error process is also a lot of fun. Until you get a basic grasp of weight, physics and part stats, you’ll probably be laughing at yourself over some of your results.

Finally, when you think you’re all set for a level, you can test out your contraption using the game’s in-garage test course. The ability to access Mumbo’s garage in Showdown Town before starting any challenge is also a welcome feature, which makes performing vehicular tweaks a breeze, and saves you from the tedium of driving back to the garage or entering a level to test out your new creation.

As you progress in the game, you can work your way up from basic cars to anything from a series of connected cars that look like a centipede to jumping, four-wheels cube covered in weapons—simply put, the only limit to how ridiculous you can make something is your imagination, so long as you have the necessary parts.

And much like the game’s whimsical aesthetic, the aforementioned humor is everywhere. Much like the mission structure in open world games like No More Heroes and Grand Theft Auto, Nuts & Bolts eschews a deep narrative for a script that mostly involves conversations with characters presenting challenges, but its still often pretty funny.

Although in previous games Kazooie has been the cynical one, in Nuts & Bolts, both she and Banjo have become pretty jaded, and are well aware when they’re being asked to participate in a useless fetch quests or menial tasks to the point where the two often chastise or make fun of characters who seem less aware of their own game-based existence.

Constant in-jokes and references also pop up frequently, in levels like Banjo-Land, an amusement park-like area themed after locations from previous Banjo adventures, (now presented as a museum), and LOGBOX 70, which is basically the inside of a giant Xbox 360, complete with spinning game discs of old Rare titles.

Familiar themes and the series’ trademark unintelligible-animal-noise “voice acting” are present as well, and Nuts & Bolts even breaks the fourth wall by having elements the game admits were cut from the final release appear in cameos (read: inflatable sheep), making this one a much smarter game than you might assume from the constant presence of a dopey-looking bear.

Aside from the game’s great sense of humor and creativity, though, Nuts & Bolts does have a few loose screws. For one, the game’s challenges range greatly in difficulty, and, much like any game with racing elements in it, computer controlled characters cheat from time to time.

On top of that, some vehicles’ controls are way too sensitive—to the point where one turn taken slightly the wrong way will result in a series of unwieldy turns or circular spins, which, in a timed-based event against perfect CPU opponents is often the kiss of death.

But the most disappointing thing about Nuts & Bolts is that its creative mechanical design and clever sensibilities don’t always follow-through in the game’s challenges, which are usually little more than races, escort services, attack or defend scenarios, or item fetch quests. Given the sheer amount imagination in the rest of the game, it seems an almost criminal misstep that more inventive tasks weren’t used, and can make the game feel more frustrating than it should.

While this isn't a make or break deal, it is worth noting—the game certainly wouldn’t be any worse with more platforming elements and more varied tasks for vehicle use. Surprisingly, it doesn’t ruin the experience, and for what it does, the game does pretty well.

Nuts & Bolts
may not be for everyone—the vehicular mechanic is far more than a gimmick, but it’s the kind of thing you’ll either love or hate. Regardless, Rare took a big chance with the game’s mechanics, and its innovation and reflexive nature is exactly the kind of forward thinking the industry needs, even if Nuts & Bolts’ level design could have used a little more time under the hood. Whether you’re a gearhead or are just looking for something different, this one puts the screws to the competition (sorry, I couldn’t resist). Check it out.

--

Got a problem with this review? Want to get into an argument over pointless gaming knowledge? Leave a comment below!

Wednesday, December 24, 2008

Gonzaga who? Vikings take down #7 ranked Bulldogs


Sad to admit this, and I feel like the current weather situation is one of the few excuses that would keep the sports staff at the Vanguard from doing their job, but we were not able to make it to Spokane for the huge game on Tuesday.

Nevertheless, the Vikings earned their first victory over Gonzaga in 31 years and Portland State's biggest victory since joining the Division I ranks.

The Vikings battled the odds and made Gonzaga look ordinary on Tuesday night. Senior point guard Jeremiah Dominguez looked as good as anybody that has ever played on The Kennel court and somehow head coach Ken Bone and co. motivated the troops to a huge victory.

Some Notes:
--The Vikings won without playing a perfect game. While Dominguez was terrific and Nelson, Waters and Murray were solid, Jamie Jones did not have his best game and continues to struggle against bigger opponents.

Kyle Coston was a non-factor as was his replacement Tyrell Mara. On the other side of the coin, Julius Thomas played great with a ton of energy and the performances of the four perimeter players was enough to overcome.

--Coming into the game and thus far this season much had been said about the depth of the Bulldogs and rightfully so. Gonzaga has at least six players on the roster that could play somewhere professionally and a couple with a good chance to end up in the league.

But somehow the Vikings mitigated that strength tonight. While I often question Bone's frequent substitution pattern, it looked terrific. The fresh bodies seemed to confuse Gonzaga or at least slow their powerful offense down.

-- Everyone is talking about how easy it would have been for Bone to ask Gonzaga coach Mark Few to reschedule the game or just cancel it based on the travel difficulties. But Bone knew that if they were to reschedule, it would likely be when Gonzaga school was in session, meaning that the Gonzaga students would be making their presence felt.

I don't think that the Vikings would have gotten blown out because of the crowd, but the game would have certainly had a different vibe.

--I know that the game was only televised on Fox Sports Northwest and there probably were not a lot of Portland State fans who even made time for the game, let alone your average Joe plumber...

But please, please, can we get some professional announcers to call games. Is it Fox Sports Northwest or Fox Sports Washington/Gonzaga.

Honestly, I can handle the homerism.

But what is hard to take is the constant mispronunciation of names: calling Jeremiah Dominguez Jr Dominguez, mistaking Tyrell Mara for Phil Nelson on occasion and there were surely other announcer goof-ups.

--Portland State looked ultra sharp in their green jerseys. The Vikings got all new basketball jerseys this year and have white, black and green to choose from. I have been waiting for the squad to bust the green's out as it seems like the school's main color has been bypassed by Glanville's preference for black. I could not find a picture of the green jersey's but they are similar in shade and style to Michigan State which you can see here.

Monday, December 22, 2008

I don't think we're in Kansas anymore, Toto

Tough to say anything about the weather that hasn't been said already but Snowmageddon 2008/Arctic Blast/ The End of the World... seems to be here to stay and it is sure having a dramatic impact on the Rose City sports scene.

Editor-in-chief- Nathan Hellman and I were planning on making the six hour drive to Spokane tomorrow to watch the Vikings take on Gonzaga in what should be a very entertaining ball game. But given this, it doesn't look promising that we, or the basketball team, will make it.

Hopefully the squad travels safely if they do decide to go, and if they don't, lets all hope that the game can be rescheduled.

Meanwhile, the Vikings kicked off their Big Sky season on Saturday in front of just 415 at the Stott Center on Saturday. The squad seemed to handle Montana with some ease although there are still some causes for concern with this squad.

The dynamic perimeter trio of Jeremiah Dominguez, Andre Murray and Phil Nelson have yet to click together for an entire game.

Murray has been the clubs most consistent player averaging better than 11 points per game. Dominguez and Nelson have both battled a slow start.

Dominguez missed several games with a finger injury but seems recovered. Nelson played his best game against Montana. But Nelson still does not seem completely comfortable within the framework of Ken Bone's roll-the-ball-out offense and Dominguez seems a bit hesitant to take over games the same way he did so frequently for the Vikings last season.

The Vikings are also getting little or no production from either of their power forwards, Kyle Coston and Tyrell Mara. Both have struggled, forcing shots, making errant passes and failing to provide a strong rebounding prescence that the Vikings desperately need.

Unfortunately, with their lack of size and depth, Bone is forced to continue playing one of the two.

Stay posted to the blog. If the weather clears up, which looks highly unlikely at this point, we may still try to brave the elements and head for Spokane. If not we will be watching the game on FSN Northwest (if it happens) and listening to the homer call. Don't forget that Craig Ehlo handles the commentary.


Yes, that Craig Ehlo.

Thursday, December 18, 2008

Bowling with the Blazers: A Comparative Analysis



While Friday is a big day in the Big Sky Conference with Montana taking on Richmond for the FCS National Championship, this weekend also marks the beginning of the 20ish days of the college football postseason.

We all know that the bowls suck, everybody wants a playoff and that there are too many teams.

We also all think we can correctly predict the winners of each game, silently hoping that our predictions will give verification to the hours we spent each Saturday this fall glued to the television.

But let's be serious: Who here really knows if Florida Atlantic has what it takes to knock off Central Michigan in the Motor City Bowl? (Quite the ironic title in this one, as it looks like the Motor City may be no more in a few months.)

The 68 bowl teams have been broken down into several categories based (loosely) on the players of everybody's favorite team in the Rose City- the Portland Trail Blazers. Have at it.

The Ike Diogu Bowl Teams

Diogu, like most of these bowl-bound teams, has no business playing in the big leagues. He might have had his time and place--he thrived while in college at Arizona State-- but looks outclassed and out of place on the court.

Sure he has his loyal fan following just like these teams but the group is small and even the faithful know that the result of their game does not matter.


Texas Bowl- Western Michigan vs. Rice
The best part of this matchup is that it takes place on the same night as the Holiday Bowl, widely regarded as one of the best bowl games outside of the BCS contests. How bad does it feel to be a Michigan Wolverine fan and have to watch not only Michigan State play in a bowl game, but also Central and Western Michigan go bowling while you sit in frigid Ann Arbor. Ouch.

Humanitarian Bowl- Maryland vs. Nevada
Outside of ESPN Sportscenter anchor Scott Van Pelt, I don't think there will be too many people in Boise to see this instant classic take place on the smurf turf. The Humanitarian bowl also goes down on Dec. 30, the same day as the aforementioned Texas and Holiday Bowls.

The Joel Przybilla Bowls
The White Gorilla, as Blazers fans know him, is certainly not one of the most attractive players in the league and his talents are limited to dunking the ball and playing solid defense.

But despite his limitations, Przybilla is an important piece of the Blazers rotation and fills in nicely when Greg Oden is struggling or is in the locker room replacing his dentures.

These bowl games should be just as watchable as the Prz'. You wouldn't want to reschedule your wedding to watch these games but if they help you get out of some obligatory time with the family, take advantage.

Eagle Bank Bowl- Wake Forest vs. Navy
Despite having matched up earlier this season, these two squads will face each other again in D.C. to open the Bowl Season. Both teams are disciplined and run the ball effectively.

Sun Bowl- Oregon State vs. Pittsburgh
Despite the fact that the Beavers got throttled in the Civil War and the likelihood that PAC-10 Offensive Player of the Year Jacquizz Rodgers could miss the game, Oregon State coach Mike Riley always seems to get the Beavers ready to play in Bowl Games.

Pitt came on strong to close the season. Both squa
ds are physical and play with a chip on their shoulder- just like Przybilla. He's not from El Paso is he?

The Rudy Fernandez Bowls
Heading into the season anticipation was high for Fernandez and while he hasn't exactly dissapointed there have surely been moments of frustration for Blazers fans.

As brilliant as the Spaniard has been with his breathtaking alley-oops and streaky shooting from beyond the arc, he needs to develop one skill just like all the bowl bound squads in this division: consistency.

Chik-fil-a Bowl- LSU vs. Georgia Tech
Two good squads that struggled for moments but also had moments in the spotlight. Georgia Tech seems to be on their way up as one of the best teams in the ACC while LSU will most certainly be back in the National Title picture next season.

Holiday Bowl- Oklahoma State vs. Oregon
This one won't be pretty to watch, given the Ducks penchant for wearing hideous jersey combinations and the Cowboys' orange tradition that seems unavoidable at this point, but it should be good football.

The Ducks are coming into their own and barring a mental setback should run over Oklahoma State the same way they ran over Oregon State. The Cowboys three losses came to Oklahoma, Texas and Texas Tech, not a bad trio of defeats.

Las Vegas Bowl- BYU vs. Arizona
I know, BYU is a bit overrated and Arizona stinks but these two teams have a brief history of intensity: they play each other often and they recruit the same kids from the same area.

Both teams should get up for this game despite some struggles this season. BYU could struggle to contain the speed and athleticism of Arizona but the Wildcats will likely shoot themselves in the foot at some point during the game.

The Brandon Roy Bowls

You probably saw these coming, but BRoy is playing out of his mind lately and seems poised to solidify himself as an NBA All-Star again this season. He offers can't miss basketball every time he steps on the court and these three bowl games should be identified likewise.

Rose Bowl- USC vs. Penn State
Classic uniforms, great defenses, best bowl atmosphere in college football.

Poinsettia Bowl- Boise State vs. TCU
Not exactly a sleeper pick, but should be quality football and two better teams than you might think.

National Championship- Oklahoma vs. Florida
Watch Tebow run wild one last time before he starts wearing a much higher number and only running the ball on third and short.